James Tunick's artworks are about the need for free speech in public spaces. The works invite audience particiaption and combine media such as immersive video, sculpture, AI, 3D, gaming, and spatial sound.
See
video of some of Tunick's interactive installations.
2009: Web Art.
"Add-Art". Eyebeam online exhibition providing millions of Web users with an option to view to art instead of ads while Web browsing.
2008: Interactive installation.
"From Fluxus to Media Art". Maya Stendhal Gallery. With other artists such as Andy Warhol and Nam June Paik.
2007: Parallel Cityscapes stereoscopic environment.
"Stereovision". USF Contemporary Art Museum. With other artists such as Chuck Close.
2006: Interactive Installations.
"Beyond TV". Museum of TV & Radio in New York City.
2006: Park of the Future proposal for interactive art works in a park in LA finalist in compeitions with UCSD and featured in the
LA Times.
2005: CINE (Collaborative Immersive Networked Environment) finalist in
SOP III Design Competition w/ Yale Law School, Harvard, and NY Law School.
2004: Infinite City, immersive environment with 3D graphics and gesture control featured in "Convergence" art show at the Chelsea Art Museum.
2004: Infinite City published in Jean-Marc Gauthier's book,
"Virtual Sets and Pre-Visualization for Games, Movies and the Web" (2005).
2002:
9/11 interactive memorial sculpture "WHY" in large format photograph in 9/11 exhibition at the Museum of Modern Art (MoMA).
2001:
9/11 Sculpture featured in full page photograph in Rolling Stone Magazine, November 22nd issue.