James Tunick's artworks are about the need for free speech in public spaces. The works invite audience particiaption and combine media such as immersive video, sculpture, AI, 3D, gaming, and spatial sound.
See
video of some of Tunick's interactive installations.
Solo Shows
2009:
3rd IMC Exposition, StudioIMC Lab & Gallery, New York, NY, USA
2006:
Beyond TV, The Paley Center for Media (formely the Museum of TV & Radio), New York, NY, USA
2005:
2nd IMC Exposition, The Chelsea Art Museum, New York, NY, USA
2004:
Convergence, The Chelsea Art Museum, New York, NY, USA
Group Shows
2010:
The World in 100 Years, Ars Electronica Center, Linz, Austria
2009:
Add-Art, Eyebeam, New York, NY, USA
2009:
Artists and Innovators for the Environment, Streaming Museum, 7 Continents
2008:
From Fluxus to Media Art, Maya Stendhal Gallery, New York, NY, USA
2007:
Stereovision, USF Contemporary Art Museum, Tampa, FL, USA
2002:
9/11 interactive memorial sculpture "WHY", in large format photograph in 9/11 exhibition at the Museum of Modern Art (MoMA).
Other
2006: Park of the Future proposal for interactive art works in a park in LA finalist in compeitions with UCSD and featured in the
LA Times.
2005: CINE (Collaborative Immersive Networked Environment) finalist in
SOP III Design Competition w/ Yale Law School & Harvard Berkman Center.
2004: Infinite City published in Jean-Marc Gauthier's book,
"Virtual Sets and Pre-Visualization for Games, Movies and the Web" (2005).
2001:
9/11 Sculpture featured in full page photograph in Rolling Stone Magazine, November 22nd issue.